myths about mobile testing

5 myths and truths about mobile testing

QA testing as well as code review are done during and right after web development to check and improve code quality and the general functioning of a web product. If you want high ratings for your application, mobile testing will help you achieve this. But be careful and don’t get mislead by misconceptions concerning mobile testing. We are here to burst the most common myths about mobile testing.

5 myths in mobile testing

Myth #1: Testing is always performed after web development is over

Truth: Testings done after every development stage or after any considerable changes to the code are more effective than one general test done at the end on a completely developed web product. The earlier the quality assurance team is able to find errors, the earlier web developers can fix them and react to other test results, and the quicker the application is ready for market.

Myth #2: Running a test on one mobile device type is enough

Truth: Even the same device model will give different results when testing on different versions of its operating systems. That’s why you should test a variety of options. Testing on every gadget and device manufacturer would be ideal, but not affordable, so use as many as possible. Choose the 10-20 mobile devices that are the most popular among your target auditory. To do this you can use Google Analytics and track devices that your visitors use to come to your site, if your app is a convenient addition to a previously created website with extended options. So testing on a few dozens of the most used devices will insure that the majority of your users will be satisfied with your web product.

Myth #3: Emulation testing is as effective as device testing

Truth: Emulators represent brand-new devices that work at their best. However, the longer real people use real mobile devices, their battery life declines and their memory fills up. In addition, many other apps are usually running simultaneously in the background, and this slows down the speed.

So emulation testing don’t give real world data, as it don’t simulate real conditions and thus many aspects are not taken into consideration. It can be useful during the development itself in the early stages to give a precise picture of app performance quality. Nevertheless, pre-release final testing before market entry should be done on real devices with hardware.

Myth #4: Manual testing can always be replaced by automated testing

Truth: Both manual and automated testings are important aspects of the testing process which cover two big areas. Test automation saves time but it can’t be applied everywhere and is not desirable to substitute for human involvement for certain testing methods. Manual testing is better fitted to exploratory, usability and ad-hoc testing while automated testing works for regression, load and performance testing and for any repeated executions.

Myth #5: Code coverage is the ultimate measure of app quality

Truth: The percentage of code coverage is really an important metric, however it is not more important than testing other features like performance and security and most abundant workflows of application. If these key features fail, then code coverage won’t matter.

So mobile testing contributes a lot to the success of your application. Our specialists know their job and the truth about mobile testing myths, so give our QA testers a task to improve your app.

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